Render two frames
One render where the walk starts and one where it ends, with the same materials and light.
ByteDance · Seedance 2.0 × Walkthrough video
Create short interior and exterior walkthrough clips with Seedance 2.0 in RenderChat. Upload your start and end frames, describe what you want, and refine the clip in chat.
Start and end framesThe start and end frames (inset) and the Seedance 2.0 clip made from it. Input is an AI-generated example.
Before you start
A walkthrough shows how spaces connect. Render the view where the walk starts and the view where it ends, give both to RenderChat, and describe the path between them to get a short walkthrough clip.
One render where the walk starts and one where it ends, with the same materials and light.
A single room-to-room move works better than a long tour. Join clips for longer sequences.
Say where the camera walks: through the door, past the kitchen island, toward the window.
How it works
by ByteDance
Render two frames, keep the path short and describe the path. The checklist above has the details.
The start button on this page opens a new chat with Seedance 2.0 Standard selected. You can also pick it from the model menu in the composer.
Attach your frame and describe one camera move, what moves in the scene and the clip length.
Review the clip, then ask for a slower move, different motion or another duration in the next message.
Download the clip at the resolution you chose (480p · 720p · 1080p · 4K).
Example briefs
Copy a brief, paste it into RenderChat with your start and end frames, and change the materials and mood to match your project.
Walkthrough from the start frame to the end frame: the camera walks slowly through the entrance hall, turns left past the staircase and stops facing the living room windows. Steady eye-level camera, soft daylight.
Walk up the garden path from the start frame toward the front door in the end frame. Slow, steady, eye-level camera, birdsong ambience.
Seedance 2.0 in RenderChat
ByteDance's Seedance 2.0 video model, available in RenderChat as Standard and Fast. It accepts a mixed set of image, video and audio references and can continue or edit a previous clip.
Quality check
Compare
RenderChat lets you switch models in the same chat. Run your start and end frames through two or three and keep the result that respects your design best.
| Model | Maker | Resolution | Clip length | End frame | Plan | Guide |
|---|---|---|---|---|---|---|
| Kling O3 | Kuaishou | 720p | 3–15 s | Supported | Pro | |
| Seedance 2.0This page | ByteDance | 480p · 720p · 1080p · 4K | 4–15 s | Supported | Pro |
More with Seedance 2.0
FAQ
Seedance 2.0 is available on the Pro plan.
Seedance 2.0 clips run 4–15 s at 480p · 720p · 1080p · 4K, in 21:9 · 16:9 · 4:3 · 1:1 · 3:4 · 9:16 aspect ratios.
Yes. Ask for a change in the next message and RenderChat generates a new clip from your instructions. Seedance 2.0 can also take a previous clip as input to edit or continue it.
Use the start button on this page — it opens a new chat with Seedance 2.0 Standard selected — or choose it from the model menu in the chat composer.
You need the start and end views. They can come from any renderer or from RenderChat itself.
The model invents the in-between frames, so anything not visible in either frame is interpretive. Keep the path short and check the clip.
Open RenderChat with Seedance 2.0 selected, upload your start and end frames and start from one of the briefs above.
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